3d Lighting and Render works.
Tools Used : Blender and Maya.
Stylized, Realistic, Cinematic, and Product Advertisement Lighting methods are followed here.
'A night at a construction site' : Volumetric lighting, dust , Rim Light. Modelled and Textured
Lighting an automobile model with details and silhouette of the body kept in focus.
Mandalorian- Character/Subject Lighting. A 3 point lighting and exploring color theory
Cinematic lighting: Low poly modelling
Spaceship : Use of Sky and daylight recreation with warm tones
John Wick Funko Pop : A concept. Stage lighting. Modell, Texture, and Light.
Automobile
Army Chopper: Warehouse lighting
Product Lighting: Retro Television.
A Cubical : Isometric Lighting
Subject lighting, Clean lighting.
Hellbent Castle: Stylized Environmental Lighting with procedural textures
Lighting Scene of a Mafia Character holding a cigarette in mouth. Added object emission for the Cigarette, Spot lamp, Key light, and Rim light. Three Point Lighting Setup.
// This project is a follow up of a Andrew Price (BlenderGuru) Tutorial Video.